Erfolgsfaktoren Virtueller Gemeinschaften im Gesundheitswesen
Transcription
Erfolgsfaktoren Virtueller Gemeinschaften im Gesundheitswesen
Analyse von Geschäftsmodellen Seminar Herbsttrimester 2005/2006 Ulrike Lechner Jens Römer Agenda Ziel und Umfang Themenliste Geschäftsmodell und Geschäftsmodellinnovation Fokus des Seminars Ulrike Lechner 2 Lernziel Eigenständige Erarbeitung und Präsentation eines wissenschaftlichen Themas Dient der Vorbereitung eigenständigen wissenschaftlichen Arbeitens (Diplomarbeit, ggf. Studienarbeit) Ulrike Lechner 3 Umfang ca. 40 Minuten Präsentation mit anschliessender Diskussion ca. 8 Seiten Ausarbeitung, 11 pt. Times, Zeilenabstand ca. 1,3 Vorbereitung: Besprechung der Schwerpunkte (2 Wochen vor Termin, 20 Minuten) Besprechung Gliederung und Vortrag (1 Woche vor Termin) Ausarbeitung zum Vortrag (1 Woche nach Termin) Nachbereitung: Feedback zum Vortrag unmittelbar nach dem Vortragstermin Nachbesprechung für Vortrag und Ausarbeitung ca 2. Wochen nach Abgabe der Ausarbeitung Ulrike Lechner 4 Themen: Teil 1: Modelle und Theorie Geschäftsmodellinnovationen: P. Stähler. Geschäftsmodelle in der digitalen Ökonomie. pp 21-88 Strategy: G. Hamel. Leading the Revolution. pp. 59-114 Click and Mortar Strategies: Ch. Steinfeld, T. Adelaar and Fang Liu. Click and Mortar Strategies viewed from the Web: A Content Analysis of Features Illustrating Integration Between Retailers Online and Offline Presence. EM – The International Journal on Electronic Markets. 15(3). http://www.msu.edu/~steinfie/EM_2005.pdf Ulrike Lechner 5 Themen Teil 2: Fallbeispiele & Anwendungen EBay. eBay stategy A, eBay strategy B. eBay International. Ducati Motorcycles and Harley-Davidson. Ducati Motorcycles: riding traditional business channels or racing through the Internet. Ducati motorcycles vs. Harley Davidson (USA). Innovating business processes and managing value networks. Advance Bank and Nordea. Banking on the Internet: The Advance Bank in Germany. From e-banking to e-business at Nordea (Scandinavia): the worlds biggest clicks-and-mortar-bank. Open Source. I. Frederico. Coordination Processes in Open Source Software Development: The Linux Case Study. Y. Lin. Hybrid Innovation: Dow Does the Collaboration between the FLOSS Community and Corporations Happen? Spamming and Phishing. Ch. Abad. The economy of Spamming and Phishing. In FirstMonday. 10(9) und C.P. Lueg. Sie haben Schon wieder Post. Proc. Wirtschaftsinformatik 2003. Ulrike Lechner 6 Grundlagen P. Timmers. Business Models for Electronic Markets. http://www.electronicmarkets.org/modules/pub/view.php/ele ctronicmarkets-183 Ch. Steinfeld. Dispelling Common Misperceptions about the Effect of Electronic Commerce on Market Structure. http://www.msu.edu/user/steinfie/SteinfieldHK.html Ulrike Lechner 7 Definition: Business Model A business model is defined to be c an architecture for the product, services and information flows, including a description of the various business actors and their roles and d a description of the potential benefits for the various business actors and their roles; and e a description of the sources of revenues. [Source: Timmers] Ulrike Lechner 8 Business Model Definition by Stähler A business model comprises of a description what value a customer or a partner like a supplier receives from the business. It is the value proposition. It answers the question: What value does the business create for its stakeholders? The link between the firm and the customer is the product. A business model contains also a description of the product or services the firm is providing the market. It answers the question: What does the firm sell? The business model contains also the description of the architecture of value creation. The value architecture delineates the value chain, the economic agents that participate in the value creation and their roles. The value architecture answers the question: How is the value in what configuration being created? After the What and How the business model describes the basis and the sources of income for the firm. The value and the sustainability of the business is being determined by its revenue model. It answers the question: With what do we earn money? Source: Stähler Ulrike Lechner 9 Business Model Components Components of Components of business model business model (Stähler) (Afuah/Tucci) Benchmark Questions Value Proposition Customer Value • Is customer value distinct from that of competitors? If not, is the firm´s level of value higher than that of competitors? • Is the firm´s rate of increase in customer value high relative to that of competitors? Sustainability Has the firm been able to maintain or extend its lead in its industry? Scope • Is the growth rate of market segments high? • Is the firm´s market share in each segment high relative to that of competitors´? • Is potential erosion of products high? If so, in what segments? Connected activities What is the extend to which activities: • Are consistent with customer value and scope? • Reinforce each other? • Take advantage of industry success drivers? • Are consistent with the firm´s distinctive capabilities? • Make the industry more attractive for the firm? Architecture (internal / external) Implementation Is the quality of the team high? Capabilities To what extend are the firm´s capabilities: • Distinctive? • Inimitable? • Extendable to other product markets? Price • Is the quality-adjusted price low? Revenue Source • Are margins and market share in each revenue source high? • Are margins and market share in each revenue source increasing? • Is the firm´s value in each source of revenue distinctive? If not, is the level of Revenue model value higher than that of the competitors? Schwerpunkte Geschäftsmodellinnovation: − In welchen Punkten sind die betrachteten Geschäftsmodelle innovativ? Im Vergleich zu konventionellen Geschäftsmodellen, Konkurrenten, verwandten Geschäftsmodellen? Beziehungen zwischen Geschäftsmodellen: Beispiel Brick and Mortar, Click and Mortar …. Misperceptions – Effects on Electronic Market Structure − Electronic markets will eliminate intermediaries − Electronic commerce creates frictionless markets − Geographical location and distance are irrelevant in electronic markets (death of distance) Ulrike Lechner 11 Terminvorschläge Dienstag 25. Oktober ab 16:00 Mittwoch 26. Oktober ab 17:00 Dienstag 8. November ab 16:00 Mittwoch 9. November ab 17:00 Ulrike Lechner 12