Modeling for FMS with Metasequoia - auf R/C
Transcription
Modeling for FMS with Metasequoia - auf R/C
Modeling for FMS with Metasequoia Seite 1 von 27 Modeling for FMS with Metasequoia *>>> Link to the French manual *>>> Link to the German manual Attention! Too big model data will make slow frame rate and disturb smooth flight. Too much polygons and huge bmp-file are not good. (I recommend you to use only one bmp-file in 256 x 256) Such a kind of model data will make FMS or your PC shut down or crashes sometimes. NEW! Download *Many Models!! planes for use in FMS *New Scenery FMS-Beta7 http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 2 von 27 ParDesigner ParDesigner is an editor for the par file and the mdl file. This is the software which Japanese Mr.Masuoka made. *Download ParDesigner (pardes.zip ) 407KB GeoEx has been modified! It was reported from some countries in Europe that after running GeoEx dots [ . ] turned into commas [ , ] and they caused an error in FMS The problem was fixed with the new version GeoEX *Download (NEW GeoEX Ver 0.5 ) 310KB Download ( 3D Software MetasequoiaLE R2.1 ) This is wonderful freeware which Japanese Mr. O.Mizno created! Metasequoia English page http://www1.sphere.ne.jp/mizno/main_e.html Japanese page It translates automatically by using the translation software. Click here, and you can get English page. (Originally Japanese page) Metasequoia homepage http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 3 von 27 MetasequoiaLE help Q&A of Metasequoia & Other modeling techniques Author Yosito Sekiai (Japan) . *** Let's try to make a simple airplane *** Make the folder named "Fms" in the folder "MetasequoiaLE" which was made by installing. Save model data and a mapping bitmap here. And copy the suitable par file and wav file from the FMS model. Rename them to the new airplane name, which you are going to make. All those files must have the same name. Start a Metasequoia. Configuration > Screen Language Change it to English. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 4 von 27 Configuration > System Select the same folder where you are going to save a model data. Remove check in the file menu > Basic mode. Display panel menu > Object panel, Material panel, Edit panel. set to D3D or GL. Push Pt Ln Fc button. (Show Points,Lines,Faces.) Push Rc button. (Enable to select with rectangle) *** Make the body*** Double_clicks on the name(obj1). Change the name to "body" Push F5 key . Change to projection view. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 5 von 27 Push Primitive, Select columnar and Push Create button. Drag X rotational button, it will rotate as below. Move the expansion reduction button, make it smaller. Drag Z button, make it longer. Push F1 key . Change to side view. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 6 von 27 Push knife button. Cut a body at two points. ***Let's get a good shape!*** Push Rect button. Select a section. Make it small. Make a tail much thinner. *** Make the wing*** Push New button on an object panel . double click on the name. Change the name to "wing". http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 7 von 27 Check Separated . You can get symmentrical model easily. Confirm "wing" is blinking. Fc OFF Push F1 key Change to side view. Push Create button. Select Front and Line, Draw the cross section of the wing by putting points as below. Push eye of the body, it will disappear Fc ON Pull button ON. Surround and select it. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 8 von 27 Push F2 key . Change to upper view. Drag to the right. Make the end of the wing smaller. Push F5 key Change to projection view. It seems that the inside of the wing become the surface. Push select all Choose Invert from the menu. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 9 von 27 Push View button Zoom,Move,Rotate Choose each. drag a window further. Turn a point of view as this snapshot. Push Create button. Select Front Tri. Click 3 points on the end of the wing to make a triangle surface. Change to Face. Clicks 4 points to make a square. Like this, make an all face. *** Make the tail section *** Let's make a tail and vertical stabilizer copying and arrange the wing. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 10 von 27 select a wing on the object panel. Push Clone. and, write down 2 in the number. Push OK. Rename them to "tail" and "stabilizer". Hide all objects except the tail. Push select all Move the tail backward Make it smaller. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 11 von 27 Connect right and left. Arrange the shape, if it is necessary. *** Make the stabilizer *** Hide all objects except the stabilizer. double click on the name. Check Mirroring "None". Push select all Turn it in the Z direction on the Edit Panel. Move X center. Arrange the shape, if it is necessary. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 12 von 27 Make all parts appeared and arrange the shape and the balance of each part. *** Draw painting *** Draw a picture with paint software. Make the size 256X256 pixels. You can use a photograph data for it. Save it as a bmp file in the [MetaseqLE--fms] folder. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 13 von 27 (Name it the same name of the new plane.) NEW! Notice Check these if texture isn't indicated. Is bmp file 256*256 [72 pixels/inch] size? MetasequoiaLE>Configuration > System Specify [Fms folder in the MetaseqLE folder] here. Is bmp file in [Fms folder in the MetaseqLE folder] ? Save a BMP file absolutely in this folder!! It is no good in other folders. *** Mapping on the model *** On the Material panel Push New button. double click on the name. Refer to a bmp file. emission OFF. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 14 von 27 Show all parts. Push select all Choose set material to faces from the menu. Let's do the work of adjusting a mapping position to every part. Hide all objects except the wing. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 15 von 27 Push F2 key . Change to upper view. Fr ON. Push Map button. Change Select face. Enclose and select it. Realtime ON. Push Property button. Angle_Pich -90. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 16 von 27 Push Apply button. Adjust a position(Move) and size(Scale). Rotate and adjust it. The secret for rotating horizontally is turning the cursor little by little. * When you get the best position, please push a [OK button]. * Push Shift+F2 key . Change to bottom view. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 17 von 27 Do the same work. Select face, Property, Move and Scale, Push OK. The work of the tail is the same. Push F1 key Change to side view. Hide the one except for the wing and stabilizer. Fr OFF. Select all by using Select face. Push Property button. Angle_Head 90. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 18 von 27 Push Apply button. Adjust Move and Scale, Push OK. *** Make the propeller*** Make translucent quality of the material. On the Material panel Push New button. double click on the name(mat2). Adjust alpha 0.6 Color V 50 http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 19 von 27 Push New button. Name it "propeller" Push Primitive, Select columnar and Push Create button. Push Rect button. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 20 von 27 Select the bottom. Then, push Delete key. Select all. Choose double side face from the menu. Show all parts. Adjust a position and size. Transform a primitive ball, and make a cockpit. Transform a primitive column, and make tires. Tire is Mirroring Change Separated. Modeling symmetrical now is made simply. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 21 von 27 Push F1 key Change to side view. Push select all There is a place where X, Y, Z cross. That becomes the center which a model turns to in FMS. It is almost the place of Center of gravity. Adjust a center. A point to notice! http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 22 von 27 Z-axis(blue line) in Metasequoia is not a surface of the land in case of planes. *** Your airplane has been completed! *** Save the model. SaveAs... x file again. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 23 von 27 Notice Flying with x file and FMS Beta 6, you have to turn the bmp file over and upside down to get a correct mapping on the plane. * This work is unnecessary in FMSBeta7 !! NEW! Include preview in the models for FMSBeta7. jpeg file. Size 200*200 pixels Name[ *****_prv.jpg] ***** = par file name. test_plane_prv.jpg *** Now your model is flying in FMS! *** http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 24 von 27 . *** Metasequoia sample data download *** mqo.zip 1061kb Copy OK! All data can be used freely. *** x file >>> geo file convert *** It is possible to convert an x file to a geo file, if you need. Download ( GeoEX ) This is the software which Japanese Mr.Masuoka made. geoex.zip 310KB Mr. Masuoka said. "English was made to change automatically. However, it cannot be confirmed in the personal computer which I have. When it doesn't go well.Change the name of (GeoEx.enu)." In the case of the German computer. GeoEX.enu>>>GeoEx.deu French >>> GeoEx.fra Spanish >>> GeoEx.esn http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 25 von 27 Swedish >>> GeoEx.sve File menu>Open... load a x file. File menu>To geo file... Then, Save As.... Notice If, when you ran a bmp file in reverse. Return it to the original file. Don't put the same name of x file and geo file in the same folder. FMS loads two model data at the same time. Therefore shape becomes strange. http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 26 von 27 I hope this information will prove useful to you. Let's enjoy it! ***Author Yosito Sekiai (Japan) *** [email protected] xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Homepage. RC airplane Experimental atelier xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx Mail mqo&bmp file to me when you can't make it well. I can give it advice. I am sorry. I am not so good at English. Make sentence by the easy word.... NEW! *** Others *** *** HOW TO MetasequoiaLE *** Author:Shinichiro_Nishiya http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002 Modeling for FMS with Metasequoia Seite 27 von 27 *** Universal parts set *** Author:toku Following types are available. parts.zip 31KB How to make scenery >>>> http://www.interq.or.jp/japan/cyber/fms/Metasequoia_e.htm 06.05.2002