my résumé - Miasmo

Transcription

my résumé - Miasmo
Mathias Mouchard
27 Rue des Loges
49130 Sainte Gemmes sur Loire
France
+33 (0)6 80 63 15 06
[email protected]
www.miasmo.fr
Born on October 8th, 1991
French nationality
Education
2012 to 2014
2010 to 2012
Pursuing a double Master’s degree
Interaction Design @ L’École de design Nantes Atlantique.
Augmented & Virtual Innovation @ ENSAM ParisTech Laval
Interaction Design @ L’École de design Nantes Atlantique
Game Design @ Griffith University, Brisbane, Australia
Real-time 3D oriented double degree
Exploring the interaction design
Working on several projects (real-time 3D, UI/UX) with tight
deadlines for well-known companies (Orange, Deezer, Dassault
Systèmes) as well as public structures (museum, general council).
Focus on my end-of-studies project about augmented nature.
Workshops, classes and theoretical learning concerning
user-centered interfaces, programming languages, 3D
modeling, animation and ergonomics with professional
designers.
One semester in Australia studying game design theory,
motion graphics, motion capture and sound design for
games.
2009 to 2010
2008 to 2009
Preparatory class
@ L’École de design Nantes Atlantique
Engineer Sciences high school diploma
(with distinction)
Overview of all aspects of design. Product, graphic,
space and interaction design workshops, as well as
drawing and artistic culture classes.
Introduction to technical drawing, programming and
algorythms.
Engineer sciences background
First steps into design
Work experience
summer 2011
the past three years
the past five years
Interaction design Intern
@ Technicolor
Freelance design jobs
Design Challenges
& Pitches
A three month internship in Rennes,
France at Technicolor R&I. Working for the
QUAERO European project of innovation,
with a team of eighteen professional
developers. Building interface prototypes
in Flash about new ways of discovering,
browsing and sharing medias through
smart TVs.
Projects that were carried out aside from
school either alone or in a team.
Active participation in every kind of
digital challenges. Pitching projects in
front of business angels.
Aquasaurus
Interactive installation
@ Muséum d’histoire naturelle de Nantes
Impulse
Mobile application using open datas
Clash
Deezer integrated musical battle application
AR Sign Battle
Augmented reality & city-wide game in
cooperation with Disney Research Zurich and
DFKI
Logotypes, Business cards & websites for
various companies.
WIF Design Challenge @ Limoges
Orange NFC Awards @ Orange, Paris
NEM Summit Hackathon @ Nantes
Le Carrefour des Possibles
@ Audencia, Nantes
Skills
Real-time 2D / 3D
Web design & development
Languages
3DS MAX / Unity
OpenSpace 3D
MotionBuilder
Processing + Arduino
HTML5 / CSS3
PHP / MySQL
Javascript & librairies
German
(basics)
French
(mother tongue)
English
(excellent working knowledge)
Graphic design
Motion & Video
Photoshop
Illustrator
Fireworks
InDesign
After Effects
Premiere
Flash
Pro Tools
TOEIC
987
TOEFL
99
I also had fun with
Oculus Rift, CAVE VR systems, Vuforia AR for Unity, tactile table,
interactive plants, NAO the robot, the Kinect and more ...
Interests
Can’t live without music
A geek soul
Travel is so good
Trumpet and trombone player in
the Patalock’s band
(reggae, ska, dub)
I am also putting playlists together
on 8tracks/miasmo.
Always checking on my RSS
feeds.
I also have a strong gaming
background. Playing now :
Path Of Exile, Badlands
Spent one semester in Brisbane,
Australia @ Griffith University.
I also travelled through Sweden
and Norway.
Referees
Thomas Morin
Grégoire Cliquet
@ Technicolor
@L’École de design Nantes Atlantique
User interaction manager
[email protected]
Head of Interaction Design departement
[email protected]
Mathias did a period of work experience
at Technicolor in our Innovation
team. His work consisted in designing
innovative user interfaces for next-gen
TV services. Mathias is efficient and
open-minded. His creativity brought
novelty to our projects.
Mathias is studying in my classroom and
laboratory program for close to three
years, during which time I witnessed his
ability to work conscientiously to improve
his knowledges and technical skills. From
conceptualizing a service to developing
user interfaces, Mathias is able to take in
charge a whole interaction design project.
He is autonomous, very reliable and has
a strong motivation in UX design and
good skills in programming Proof Of
Concept through Markup languages,
Processing, Arduino, and most of
all, in real time 3d such as Virtools,
OpenSpace3d and Unity 3d.
Mathias is a nice and reliable student
that can manage and communicates
easily with his team.