Macro QCM Direct 5

Transcription

Macro QCM Direct 5
EPREUVE D’ANGLAIS
Session du 11 avril 2015
Durée totale de l’épreuve : 40 minutes
Lisez attentivement le questionnaire et en l’utilisant comme brouillon,
marquez les réponses justes. Reportez les réponses justes sur la fiche
de réponses. Ne vous arrêtez pas sur les questions auxquelles vous ne
savez pas répondre rapidement.
Rendez obligatoirement le questionnaire et la fiche de réponses.
Comment remplir la fiche de réponses :
Remplissez en majuscules d'imprimerie (A, B, C) à l’intérieur des cases
des champs Nom, Prénom, Date de naissance, N°, sur la fiche de réponses
selon les données de votre convocation, puis répondez aux questions en
portant une croix au stylo feutre noir à l'intérieur des cases correspondant
aux réponses justes. Exemple : si D est la réponse juste de la question 4 :
Q4 A  B  C 
D
En dehors de ces indications et coches, la fiche de réponses ne doit
comporter aucune annotation, tâche, graffiti.
Pour corriger une case cochée par erreur il suffit de couvrir la case et son
remplissage par une couche complète de correcteur blanc. Exemple :
Q42      comme ceci
Q42     
Vous pouvez cocher une autre case :
Q42     
Vous pouvez re-cocher la case effacée ainsi :
Q42     
Il ne faut pas essayer de reconstituer la case :
Notation, barème :
Chaque question comporte deux ou plusieurs réponses, une seule
réponse est juste, une seule case doit donc être cochée par question.
Une réponse juste rapporte :
4 points
Une réponse fausse quelqu’en soit la composition* coûte : -1 point
(* sauf toutes les cases cochées, voir ci-dessous)
Une absence de réponse donne :
0 point
Toutes les cases cochées à la question donne :
0 point
(c’est une possibilité d’annuler une réponse à une question)
Q 4. Ted told … about this project last week.
A. me
B. to me
C. for me
D. with me
Q 5. I’ve been living here … early last year.
A. during
B. for
C. from
D. since
Q 6. Feel free to choose … restaurant sounds best to you.
A. whatever
B. which
C. what
D. any
Q 7. I look forward … meeting you at the trade fair.
A. on
B. of
C. to
D. about
Q 8. You’ll be attending the seminar this week, …?
A. you will
B. won’t you
C. are you going
D. you aren’t going
Q 9. We’d better ask Susan before buying her a ticket, since she … be
able to get time off from work that evening.
A. might not
B. doesn’t
C. would not
D. couldn’t
Q 10. Mary explained … but not how to get there.
A. was where the store
B. where the store was
C. the store was where
D. where was the store
La correction est réalisée par lecture scanner vous garantissant l’anonymat de correction.
I. Grammaire : Complétez les phrases suivantes avec une
des quatre réponses proposées.
Q 1. Nelly invited several of … colleagues to the meeting.
A. here
B. her
C. hers
D. her’s
Q 2. Don’t sign this contract … you’ve read the small print.
A. less
B. while
C. without
D. until
Q 3. Dan is older than most of us, but he’s not the … student in the
class.
A. most old
B. more old
C. oldest
D. older
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II. Compréhension de texte : Après avoir lu le texte cidessous, sélectionnez la bonne réponse pour chacune des
questions portant sur ce passage.
Shapes fall from the sky, and all you have to do is to control
how they fall and fit within each other. Since Tetris was
released in Russia in 1984, millions of hours have been lost
playing this simple game. Why is it so compelling?
Some people say that after playing Tetris for hours they see
blocks fall in their dreams or buildings move together in the
street – a phenomenon known as the “Tetris Effect.” The
journalist Jeffrey Goldsmith wrote a famous article asking if
Tetris was “a pharmatronic” – a video game with the potency
of an addictive drug.
Many games are basically ritualised tidying up. Snooker, or
pool if you are non-British, is a good example. The first
person makes a mess (the break) and then the players take
turns putting the balls away by using wooden cues to knock
them into the pockets, in a very particular sequence. Tetris
adds a computer-powered engine to this scenario: while the
player tries to tidy up by completing whole rows of blocks so
that they disappear, the computer drops extra blocks from the
sky, adding to the mess. It looks like a perfect example of a
pointless exercise, but one which weirdly keeps us interested.
There's a textbook psychological phenomenon called the
“Zeigarnik Effect,” named after Russian psychologist Bluma
Zeigarnik. In the 1930s, Zeigarnik was in a busy cafe and
heard that the waiters had fantastic memories for orders, but
only up until the orders had been delivered. Able to remember
all the requests of a party of 12, they instantly forgot the
whole order once the food and drink had hit the table.
Zeigarnik gave her name to the whole class of problems
where incomplete tasks stick in memory.
Tetris holds our attention by continually creating unfinished
tasks. Each action in the game allows us to solve part of the
puzzle, while also creating new problems. A chain of these
partial-solutions and newly triggered unsolved tasks can
easily stretch to hours, each moment full of the same kind of
satisfaction as scratching an itch.
Studies of Tetris players show that people prefer to rotate the
blocks to see if they'll fit, rather than think about how they'll
fit. Either method would work, but Tetris creates a world
where action is quicker than thought. This is part of the key to
why it is so absorbing. Unlike so much of life, Tetris makes
an immediate connection between our insight into how we
might solve a problem and the means to begin acting on it.
The Zeigarnik Effect describes and names a phenomenon, but
it doesn't really give any reason for why it happens. A
plausible explanation for the existence of the Effect is that the
mind is designed to reorganise around the pursuit of goals. If
those goals are met, then the mind turns to something else.
Tetris takes advantage of this goal orientation by creating a
continual chain of frustration and satisfaction of goals.
Q 12. This text summarizes the player’s goal in Tetris as:
A. feeling an itch
B. cleaning up a mess
C. falling down
D. remembering shapes
Q 13. Tetris is presented as similar to all of the following except:
A. pool
B. drugs
C. puzzles
D. labyrinths
Q 14. As defined here, the “Tetris Effect” describes the:
A. illusion that blocks are moving outside the game
B. fun of replacing logical deduction with action
C. sense of purpose in cleaning up an endless mess
D. link between memory and unfinished tasks
Q 15. According to the “Zeigarnik Effect,” people best remember actions
that are:
A. annoying
B. unfinished
C. addictive
D. sequential
Q 16. The text tells us that “snooker” is:
A. used as a model for designing recent video games
B. significantly more popular than the game of pool
C. the British name for the game also known as “pool”
D. a game that the psychologist Bluma Zeigarnik played
Q 17. All of the following types of professionals are mentioned here
except:
A. game designers
B. journalists
C. psychologists
D. waiters
Q 18. The blocks in Tetris are analogous to what element of snooker?
A. the break
B. the cues
C. the pockets
D. the balls
Q 19. What does this text say the “Tetris Effect” and the “Zeigarnik
Effect” have in common?
A. what they describe
B. who invented them
C. why they’re wrong
D. nothing mentioned here
Q 20. Which of the following best summarizes the main point of the text
as a whole?
A. Video games like Tetris are really just about cleaning.
B. Many types of video games are extremely addictive.
C. Tetris captivates by linking accomplishment with new tasks.
D. Psychologists describe phenomena but not causes.
Q 11. According to Ms. Zeigarnik, professional waiters remember
complex orders until they:
A. eat them
B. write them down
C. serve them
D. say them out loud
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III. Vocabulaire : Sélectionnez la proposition dont le sens
est le plus proche du terme souligné.
Q 21. This conversation has led me to believe that we have made the
wrong choice.
A. fear
B. dream
C. obtain
D. suppose
Q 22. Providing simple explanations of complex arguments is a skill that
requires practice.
A. ability
B. experience
C. strategy
D. power
Q 23. Starting a new business in such an unstable context was a bold
decision.
A. weak
B. daring
C. harsh
D. complex
Q 24. Don’t get too close to the edge of the cliff.
A. bottom
B. hole
C. verge
D. top
Q 25. Students rated the course according to various criteria, including
the homework requirements.
A. labelled
B. evaluated
C. learned
D. failed
Q 26. Some politicians forget that true freedom actually requires well
crafted laws.
A. really
B. currently
C. initially
D. oddly
Q 27. He opened his speech by quoting Santayana.
A. calling
B. explaining
C. citing
D. summarizing
Q 28. She was absolutely thrilled about the news.
A. dubious
B. confused
C. terrified
D. delighted
Q 29. This assignment is fairly easy, but the next one will be
considerably more challenging.
A. justly
B. clearly
C. somewhat
D. altogether
IV. Conjugaison : Sélectionnez la réponse correcte.
Q 31. I can’t stay long, but I’m willing … in any way I can.
A. helping
B. to help
C. to be helping
D. to go to help
Q 32. Stock prices have … to new lows in all sectors.
A. fell
B. fold
C. felled
D. fallen
Q 33. When I get home, tomorrow, I … you a call.
A. give
B. gave
C. will give
D. have given
Q 34. To keep morale high, make sure that success ….
A. rewarding
B. is rewarded
C. was rewarded
D. be rewarded
Q 35. The cost of buying so many books … considered too high for the
average student to bear.
A. is
B. are
C. be
D. been
Q 36. They only test the knowledge we have been ….
A. teach
B. teached
C. taught
D. tote
Q 37. He didn’t notice the new decorations until after he … eating.
A. is finishing
B. is finished
C. has finished
D. had finished
Q 38. She told me I should stop … time and get to work.
A. wasting
B. to waste
C. waste
D. wasted
Q 39. I usually … fruit more often in summer than in winter.
A. was bought
B. have bought
C. buying
D. buy
Q 40. He went to 9 different stores that day, but they … all closed for
the holidays.
A. are
B. were
C. will be
D. have been
Q 30. The ban on using mobile phones doesn’t apply here.
A. prohibition
B. argument
C. support
D. rule
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