my resume
Transcription
my resume
Camille Lemaire UX Developer 075 0482 7239 London [email protected] http://www.kamillelemaire.com With almost 7 years of experience, from a video game start-up to a global publishing company, I am flexible and a quick learner. I love to analyse, design coherent and relevant solutions and develop solid and modular systems. Seeking a position where I can contribute to digital projects, I am especially interested in user-centered design, front-end development, object-oriented programming, as well as education and languages. WORK EXPERIENCE May 2013 - present WEB PRODUCER Macmillan Education Process, workflow, documentation and guidelines creation and improvement CSS/XML development on in-house responsive framework 3rd party training Wireframes for e-learning application May 2011 - May 2013 WEB DEVELOPER & UX DESIGNER Institut français/French Embassy Complete redesign and development of the main website (traffic +30%) • Sole designer & developer - 6 month project (1 month development) • UX design: business and user analysis, content architecture, wireframes • Development: requirements analysis, Wordpress development: theme, custom database tables, bespoke back-office plugins (XHTML/CSS & PHP/MySql) • Project management (12 internal stakeholders) Design and development of bespoke festival websites (Wordpress) E-communication graphic design (flyers, newsletters) Permanent London, UK 2-year contract London, UK 2010 6 months: internship + contract Lyon, France 2007-09 2 year apprenticeship Le-Bourget-Du-Lac, France 2007 10 week internship, France FLASH DEVELOPER & GAME DESIGNER Kiniro AS3 Flash/Flex prototype development for an online/mobile multiplayer game Game mechanics definition, design analysis (non-linear story with multiple viewpoints) WEB DEVELOPER Bayard Service Web GWT/Hibernate: back-office development (Java web application) Data model & classes design Scripting InDesign to convert XML into PDFs WEB DESIGNER Bayard Service Web XHTML/CSS integration: cross-browser testing, newsletter design EDUCATION 2012 TRANSMEDIA WORKSHOP Transform@Lab Tasty: Pervasive food city game (project/pitch developed during the lab) • UX design & game mechanics, architecture & interface design (wireframes) 2009-10 LEVEL & GAME DESIGN Gamagora Luna: Puzzle/platform game (3 month project) • Game designer / Lead level designer: level production workflow (from gameplay ideas to playtests), planning, production management, playtests organization 2007-09 MULTIMEDIA DESIGN & DEVELOPMENT Gobelins Püsh: Multimedia system/ARG for museums (1 year project) • UX design, technical research (augmented reality, Bluetooth/NFC, NUI), multi-touch table application development (Flash AS3) 2005-07 COMMUNICATION SERVICES & NETWORKS Savoy University, IUT Communication, programming, graphic design, network administration, video editing SKILLS UX Design User needs analysis, Content architecture, Wireframing - Programming HTML, CSS, Javascript, PHP, MySql, ActionScript, Java & GWT - Softwares Photoshop, InDesign, Eclipse, Sublime Text, SVN / Git - Languages English: fluent, French: native, Japanese: beginner 4 week workshop Newport, Budapest, Paris University Diploma - with distinction Lyon, France Master Degree Annecy, France 2 year technical degree, France