game development - George Brown College
Transcription
game development - George Brown College
Ministère de la Formation et des Collèges et Universités Division de l’éducation postsecondaire Direction de la responsabilisation du secteur postsecondaire CAAT Programs of Instruction: Program Description MTCU CODE: 61900 GAME DEVELOPMENT PROGRAM PURPOSE This three year, advanced diploma program is structured to provide training in principles and techniques required for the expanding game design and development industry. With a focus on art and design, students will learn design software, modeling, texturing, lighting and animation skills. The program will cover the art of character, level and game design, working primarily with three-dimensional environment editors and real-time game engines as well as two-dimensional rich-media prototyping tools. PROGRAM GOALS The successful completion of this program will enable the graduate to: 1. Design unique gaming environments, levels and characters. 2. Develop, test, and evaluate procedures for the creation, design and development of games. 3. Create games by applying programming concepts. 4. Develop, debug and modify code to meet design specifications for games. 5. Conceptualize and create 2D and 3D artwork for use in games. 6. Create and produce digital components, games and documentation using a variety of computer platforms. 7. Choose game strategies and patterns based on an analysis of past and present trends. 8. Contribute as an individual and a member of a team and provide leadership as required. 9. Complete all work in compliance with Canadian laws and policies. 10. Produce and present business communication, documentation and information effectively and accurately in written and verbal form for game creation and development. 11. Adapt game designs to meet requirements of the current marketplace. 12. Produce animated cut-scenes and sequences in the form of digital video and eventdriven real-time animations utilizing a game engine. 13. Support the creation of pre-production and production elements of game design utilizing observational skills, technical skills, and traditional and digital media. ...2/ Ministère de la Formation et des Collèges et Universités Division de l’éducation postsecondaire Direction de la responsabilisation du secteur postsecondaire -2ADMISSION REQUIREMENTS • Ontario Secondary School Diploma (OSSD) or equivalent • Grade 12 English (ENG4C or equivalent) • Grade 12 Mathematics (MAP4C or MTT4G or equivalent) • Strong computer application skills are required and should be demonstrated in the portfolio Applicants are required to submit a portfolio of work and complete a provided written profile for consideration for admission into the program Date revised: November 2005