game development - George Brown College

Transcription

game development - George Brown College
Ministère de la Formation et des Collèges et Universités
Division de l’éducation postsecondaire
Direction de la responsabilisation du secteur postsecondaire
CAAT Programs of Instruction: Program Description
MTCU CODE: 61900
GAME DEVELOPMENT
PROGRAM PURPOSE
This three year, advanced diploma program is structured to provide training in principles and
techniques required for the expanding game design and development industry. With a focus on
art and design, students will learn design software, modeling, texturing, lighting and animation
skills. The program will cover the art of character, level and game design, working primarily with
three-dimensional environment editors and real-time game engines as well as two-dimensional
rich-media prototyping tools.
PROGRAM GOALS
The successful completion of this program will enable the graduate to:
1.
Design unique gaming environments, levels and characters.
2.
Develop, test, and evaluate procedures for the creation, design and development of
games.
3.
Create games by applying programming concepts.
4.
Develop, debug and modify code to meet design specifications for games.
5.
Conceptualize and create 2D and 3D artwork for use in games.
6.
Create and produce digital components, games and documentation using a variety of
computer platforms.
7.
Choose game strategies and patterns based on an analysis of past and present
trends.
8.
Contribute as an individual and a member of a team and provide leadership as
required.
9.
Complete all work in compliance with Canadian laws and policies.
10.
Produce and present business communication, documentation and information
effectively and accurately in written and verbal form for game creation and
development.
11.
Adapt game designs to meet requirements of the current marketplace.
12.
Produce animated cut-scenes and sequences in the form of digital video and eventdriven real-time animations utilizing a game engine.
13.
Support the creation of pre-production and production elements of game design
utilizing observational skills, technical skills, and traditional and digital media.
...2/
Ministère de la Formation et des Collèges et Universités
Division de l’éducation postsecondaire
Direction de la responsabilisation du secteur postsecondaire
-2ADMISSION REQUIREMENTS
•
Ontario Secondary School Diploma (OSSD) or equivalent
•
Grade 12 English (ENG4C or equivalent)
•
Grade 12 Mathematics (MAP4C or MTT4G or equivalent)
•
Strong computer application skills are required and should be demonstrated in the portfolio
Applicants are required to submit a portfolio of work and complete a provided written profile for
consideration for admission into the program
Date revised: November 2005

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